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ENGAGING AND FUN
Over 600 typing lessons.
Theme keyboarding games to suit your interests.
Compete against other ATRT users, Championship Challenge.
Dictation pratice games to practice transcribing.
Learn at your own speed and set your own goals.
Proven pedagogical learning methods.
Sequencing to guide you through lessons.
Animation to show proper finger reach and position.
Narration and Reinforcement
REPORT & TESTING
Timed and speed tests.
Calculate your WPM (words per minute)
Guided easy set-up
FAQ's, email, and free technical support
Video help tutorials
Welcomed feedback on how to enhance the program.
CHOOSE YOUR VERSION
1 - 5000+ users
600+ Typing Lessons & Games
Trusted by over 50,000 educational institutions
Admin options to manage users
All the Right Type
ATRT has four types of lessons that support immediate reinforcement (learn,
practice, skill and test). If "sequencing" is turned on, users must follow
the learning pattern designed by keyboarding specialists. The maintenance
section has many exceptional features for managing the account.
User interfaces change so that ATRT is enjoyed by all ages. Improving
keyboarding skills is like swimming. Everyone needs to start at the same point, however, learners can progress at their own speed with different
goals. Our lessons and learning methodology focus on finger reach and aromaticity, therefore, advance keyboarding skills as quickly as possible.
Animated fingers display proper fingering and reach. Users are then
presented with several lines of text which they must type correctly to progress to the next key. If a mistake is made, users will see immediate feedback in the form of an animation of the correct fingering and reach.
After completing each line in the "learn" type lesson, users will see a report
and get immediate feedback finger analysis. A critical ATRT advantage is the letter-by-letter error checking to report the individual finger to the user should focus on. The program will prompt users to redo the lesson if they have not achieved the level of accuracy set by the account administrator.
The keys presented are the same keys that they have learned in the previous
"learn" type lesson; however, the learning focus has moved to using the letters in words and sentences.
We have two types of games: Lesson Games which follow the same letters
that users have learned if sequencing (time-tested effective learning order) has been turned on, and Themed Games. In themed games we have
also incorporated basic math keyboarding (number-pad) lessons as well as "dictation" or "note-taking" type games to reinforce keyboarding without text
to copy. All game results are tracked into the database for recordkeeping.
Choose Your Version
Great for professionals or students for one user
Learn to type or increase your typing speed Lesson sequencing learning method designed by keyboarding specialists. All ages 1 subscription Monthly and Yearly terms
1 admin account, plus up to 4 users
Same program as the school version, but with simplified features to easily manage a smaller group or class size.
All ages 5 subscriptions Monthly and Yearly terms
For School or Districts, to 5000+ users
Ready-to-use typing tutor program with many easy features to manage classes of all sizes, schools, or districts.